Sony is trying to make more PS5 gamers use the new InZone brand for gaming monitors and headphones. If you want to see or hear me talk about these tools, I’ve got them in the video embedded above.
Built for PC, but with specs to get the most out of the PS5, along with the Xbox Series X, the $899 is the flagship of the InZone M9 range. It’s built to match the aesthetics of the PS5’s 27-inch 4K IPS gaming monitor, while at the same time providing every imaginable sampler that gamers worldwide will love, without an OLED panel of course. It has a refresh rate of 144Hz (ie Not very common With a 4K display, 1ms response time, variable refresh rate (G-Sync compatible with VRR and Nvidia consoles and GPUs), DisplayPort and HDMI 2.1 ports. It will display the video over USB-C.
Notably, the M9 features 96-zone full-range local dimming, along with its HDR600 display, which allows for both bright highlights and deep blacks and the ability to fool around without much halo effect. Some of the features specific to this monitor (and frustratingly high quality Bravia TVs) include Auto HDR, tone mapping, which automatically recognizes the M9 when inserted into the PS5 and claims to improve the screen’s HDR output. There is also an auto-type picture mode that switches to cinema mode automatically when you start a video or Blu-ray streaming service, and then back to minimum delay mode when you start playing again.
In an impressive move, Sony didn’t include any video cables with the $899 M9. Sony spokeswoman Chloe Kanta shared a statement On the edge The company said it did not choose this because “the type of cable, version and length required varies depending on the customer’s use case.” I think Sony did nothing wrong, but they didn’t include it Any thing The video cables are incorrect.
It comes with a cheap $529 M3 monitor this winter, which makes a few flaws to meet the low price tag. It removes full-range local dimming, lowers it to 1080p, and lowers HDR to 400 nodes of peak brightness. Otherwise, the feature set is the only exception: the refresh rate goes up to 240Hz.
Sony’s Inzone is moving into another product category: headphones. The H9 is at the top of its new line, swings big over-ear cans, and is capable of handling both 2.4GHz wireless and Bluetooth simultaneously. The design is not like this The Pulse 3D headset was launched in conjunction with the Sony PS5. On the contrary, it is very similar to competitive gaming headphones, highly adjustable side arms, mute mic, and Sony says ear pads that can provide a healthy level of cyton, and it borrows the latest construction materials. WH-1000XM5.
The H9 claims to offer up to 32 hours of battery life on a single charge, and is the only model in Sony’s lineup to feature digital noise cancellation. While shaking hands, I tested it against my personal Sony WH-1000XM3 range, and it’s consistent in terms of quality, superior comfort, and effective noise cancellation (Sony claims it’s a “legacy” of the 1000X series, but it doesn’t look like it! Many Better than XM3), and better sound quality. However, one drawback is that they are too big for your head. There is a shot in the video above showing how large it is when in my head.
Like its screens, Sony has a unique angle with the H9 that other hardware manufacturers haven’t tried, I know. PC players can install their Inzone extension using Sony’s 360 Spatial Sound Personalizer for a more personalized spatial audio profile. Oddly enough, to do that, you need to take pictures of your ears, and yes, Sony says doing so will improve your sound. In my brief testing of the feature, I didn’t notice any difference, but I’ll test it more thoroughly for a review.
Sony has another wireless headset, the $229 H7 and the $100 wired gaming headset H3. The H7 has slightly reduced features, but it retains the design and dual wireless connectivity. It won’t cancel out noise, but removing this feature will increase battery life to 40 hours on a single charge. On the other hand, the H3 offers decent audio performance, but it lags far behind the H9 and H7 in terms of design.
Sony’s launch of its own gaming monitors isn’t quite there on my 2022 bingo card, or at all — that doesn’t mean you haven’t tried it before. But the new InZone devices seem like fully realized ideas. It remains to be seen if Sony, like its competitors, plans to redesign these products every year. But a release in 2022 looks relatively future-proof. Stay tuned for final reviews soon.